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![Tapu Koko ◇ (51/181) - [Holo Foil] Team Up (TEU)](/images/alchemistsrefugehq.shop/images/product/tapu-koko-51181-holo-foil-team-up-teu-1.png)
Tapu Koko ◇ (51/181) - [Holo Foil] Team Up (TEU)
ABILITY: Dance of the Ancients: Once during your turn (before your attack), if this Pokemon is on your Bench, you may choose 2 of your Benched Pokemon and attach a Lightning Energy card from your discard pile to each of them. If you do, discard all cards from this Pokemon and put it in the Lost Zone.
ATTACKS: Mach Bolt:
RULES: ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
ATTACKS: Mach Bolt:
RULES: ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
$0.60
Original: $1.99
-70%Tapu Koko ◇ (51/181) - [Holo Foil] Team Up (TEU)—
$1.99
$0.60Tapu Koko ◇ (51/181) - [Holo Foil] Team Up (TEU)
ABILITY: Dance of the Ancients: Once during your turn (before your attack), if this Pokemon is on your Bench, you may choose 2 of your Benched Pokemon and attach a Lightning Energy card from your discard pile to each of them. If you do, discard all cards from this Pokemon and put it in the Lost Zone.
ATTACKS: Mach Bolt:
RULES: ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
ATTACKS: Mach Bolt:
RULES: ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
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Description
ABILITY: Dance of the Ancients: Once during your turn (before your attack), if this Pokemon is on your Bench, you may choose 2 of your Benched Pokemon and attach a Lightning Energy card from your discard pile to each of them. If you do, discard all cards from this Pokemon and put it in the Lost Zone.
ATTACKS: Mach Bolt:
RULES: ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
ATTACKS: Mach Bolt:
RULES: ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.











