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Spikemuth (170/189) - Darkness Ablaze (DAA)
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Spikemuth (170/189) - Darkness Ablaze (DAA)

Spikemuth (170/189) - Darkness Ablaze (DAA)

RULES: Whenever a player's Active Pokemon moves to the Bench during their turn, put 2 damage counters on that Pokemon. This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can't play this card.

$0.59
Spikemuth (170/189) - Darkness Ablaze (DAA)
$0.59

Spikemuth (170/189) - Darkness Ablaze (DAA)

RULES: Whenever a player's Active Pokemon moves to the Bench during their turn, put 2 damage counters on that Pokemon. This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can't play this card.

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RULES: Whenever a player's Active Pokemon moves to the Bench during their turn, put 2 damage counters on that Pokemon. This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can't play this card.